namespace IQIGame.Onigao.GamePlay
{
    [SerializableGroup(SerializableGroup.LevelModuleConfig)]
    public partial class EntityParamArea : BaseEntityDynamicParam
    {
        public override EntityDynamicParamType type => EntityDynamicParamType.Area;

        /// <summary>
        /// 默认相机修改配置
        /// </summary>
        public int cameraCid;

        /// <summary>
        /// 场景时间配置
        /// </summary>
        //public int sceneTimeCid;

        /// <summary>
        /// 场景特效控制配置
        /// </summary>
        public int sceneEffectCid;

        /// <summary>
        /// 背景音乐配置
        /// </summary>
        public int bgmAudioCid;

    }
}
